I’m at the stage in my Evie adventuring where everyone around my level looks pretty much the same. The sad thing is we all got together and decided to buy our clothes from the Little Bo Peep catalog. Now I’m pushing really hard to get into some more practical mage-alchemist attire.
Overall I like the class, but I am beginning to miss Fiona now and again. Evie has no grapple maneuvers that I have seen yet. I recall a video of her using some interesting group levitate ability on everything around her… but I’m assuming I won’t get a taste of that until later.
There’s still some hiccups in the latency department for group missions. I really wish they would make it more stable. Usually I am cutting myself to only two other members to reduce the chance for random lag. I can play solo and enjoy myself for only so long.
Posted by Thrangis The Red on November 1, 2010
First Impression: I really enjoy the fighting style. It is very melee based, but if I think of it more like I’m playing an “alchemist” instead of a mage then I don’t mind all that much. You have your spells slotted up where your quick items would be, leading me to believe that you will carry a limited number of items. They make up for this by giving Evie abilities like revive among other things. Beside all of this, I love swinging around a staff… It just has a nice feel to it.
After a few hours I’m moving along nicely. Evie is incredibly fun to play. The health shield helps a great deal when fighting the normal mobs, but you won’t want to rely on it during boss battles. Coming from a character who can block attacks I find myself trying to do the same. I need to get used to timing my dodges better. x]
Posted by Thrangis The Red on October 27, 2010
The Mage Alchemist will be available to players tomorrow. From the few Korean videos I’ve seen of this class she seems to pack a decent punch. However, I get the impression that her play style is too similar to the melee classes. I am eager to give her a try and let my Fiona take a little break…. she’s been working so hard lately.
All servers are going down from 22:00 until 4:30 PST (forgive the military time >_>). I have the rest of the week off which gives me a pretty free schedule to test out the new class. Expect more frequent updates on her as I progress. :D
Posted by Thrangis The Red on October 26, 2010
For all of you who are interested, Vindictus is moving into Open Beta in two weeks time. I’ve been having a blast smashing walls, pillars, gnoll faces, and anything else that breaks with whatever I can lift.
Right now, the game is rather limited on what is available in terms of character customization and class selection. However, they’re throwing in some more of those options in Open and I’ll be sure to fiddle with that. I’m hoping they introduce Evie, as she’s the only caster class of the 5 classes. Being able to lift everything around you with gravity powers is going to be fun. :D
[side comment]: since I was on the topic of “betas” I wanted to say that I heard a little rumor saying that Arenanet was not going to have a beta period for Guild Wars 2. Reasons behind this rumor were because of a certain Anet developer supposedly saying that he felt beta tests presented a free to play version of an incomplete and buggy game which can give a sour first impression of the game to the public. Or something to that affect. A confirmation on this would be great if there is one. If not, it’s a topic maker somewhere! Enjoy~
Posted by Thrangis The Red on September 30, 2010