The year of the Dra-… ARPG?

Inevitably I am going to buy Diablo 3.  Ever since watching the upper half of a player being bitten off and his body tossed aside, I knew I wanted to play it.  Is it a true continuation of Diablo 2?  Perhaps in story, but I feel the nitty-gritty, dark, horror-esque style has somewhat lessened.  Maybe Blizzard has spruced the title up a little too much?  Who’s to say?  Oh well.

Currently I am waiting to get into beta for Grinding Gear Games’ Path of Exile.  Perhaps I will or perhaps I will simply wait until the open beta starts.  The overall theme of the game is perfectly grim and despairing.  I feel the true spirit of Diablo/2 in this game.  Well… from the videos at least.  Still needing to try my hand.

After involving myself a bit in the community over at PoE, I was lead to other action rpgs on the frontier.

There is some excitement around the title Grim Dawn.  It is the second arpg to be developed by Iron Lore entertainment, the makers of Titan Quest.  If you enjoyed Titan Quest I would suggest taking a look at Grim Dawn, if you haven’t already.

It doesn’t hold the same atmosphere for me as PoE, but it does well at directing the focus and mindset in the game to that of a war-torn society.

…where iron has replaced gold as currency and the importance of salt as a weapon makes it far too valuable to waste on food.

Next up is R.A.W. – Realms of Ancient War.  Announced back at… E3 2011 I believe.  Just recently starting to increase their publicity.  It looks like it’s going to be a cross platform ARPG (PS Network/XBox Live/PC).  I don’t know all that much about it at the moment.  From the teaser trailer I gather there is going to be three classes (mage/warrior/archer).  The environment and combat pace looks remarkably similar to Diablo 3, maybe a little faster on the pace?  The video may just be sped up, so I can’t say for certain.

After Diablo 3 that’s three additional ARPG titles on the horizon.  Keep an eye on them.

GW2 – Tactical Mapping

It’s been a little while since I’ve seen anything worth really writing about from Guild Wars 2.  Arenanet is doing a great job of building anticipation among the fan base and I’m glad I have a healthy supply of patience.

The people over at Mondes Persistants had a chance to sit down with Isaiah “Izzy” Cartwright.  Even with Izzy being “the man” when it comes to GW2 PvP, I didn’t get all that much from the article.  Generally speaking they discussed some of the differences between the old PvP in GW1 and the upcoming GW2.

The main point of the article that peaked my interest was map design for the would be battleground/scenarios.  From what I gathered Izzy isn’t happy with current map designs for PvP.  He is hoping to create “living maps, allowing for a wide range of tactical options”.  Essentially turning GW2 into an “e-sport” out of the gate.  Something I’m sure Blizzard would love to do if they had to opportunity to go back and change things.  I’m enthusiastically waiting to get my chance to test all of this out first hand.

- Thrangis